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<title>faraguay's CGPortoflio Gallery</title>
<link>http://faraguay.cgsociety.org/gallery/</link>
<description>faraguay's gallery of images</description>
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<ttl>120</ttl>
	<item>
	<title>Venom</title>
	<link>http://faraguay.cgsociety.org/gallery/619393</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/3016/3016_1207861796_small.jpg"><br><br>Modelled from zspheres and posed in zbrush2.<br />
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	</description>
	<pubDate>Thu, 10 Apr 2008 21:09:58 +0000</pubDate>
	</item>
	<item>
	<title>Swordman</title>
	<link>http://faraguay.cgsociety.org/gallery/239485</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/3016/3016_1159187820_small.jpg"><br><br>At the begining of this work I had in mind the idea of a character in a defiant pose. I also centered my efforts in modelling the anatomy in zbrush. The helmet is modelled in zbrush too. The rest of the image is 3dsmax and photoshop for the composited background. Textures are hand painted in deep paint 3d. I'd like to hear some advice about camera angle and lighting.<br />
Thanks for viewing.<br />
<a href="http://www.faraguay3d.net/documents/swordman_big.jpg" target="_blank">&gt;&gt; Hi resolution image &lt;&lt;</a><br />
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	</description>
	<pubDate>Thu, 12 May 2005 12:12:50 +0000</pubDate>
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